Hi all,
I'm the production accountant for Central Station, but I also do sound design - I wanted to raise the issue of audio, and how people think of it - particularly in film and TV.
This is just my impression*, but having worked in TV and then film for several years, sound tends to be treated as a lot less important than vision. There is enough attention paid to make sure there's some reasonably decent recordings, but music and the overall sound design seems to be left to the last minute - so you get really short deadlines for coping with often quite complicated sound requirements, and I would say that a lot of the recent TV and (small budget) films suffer from the lack of attention to sound.
Is this a fair assessment? How important do you think sound should be in any audiovisual work? Should producers and directors bring in a sound designer at the start of the process for some consultation and guidance, rather than being brought in towards the end of post-production? I think sound carries a lot of the emotion and is a massive help in keeping the action flowing, linking the scenes, etc. so I of course am slightly prejudiced!
(* although I've done some work as a sound designer on short films, my main background is in production accounts for film & TV, so I get to see just when the various bits of post-production start and finish - it's quite interesting to see how the time and money goes...)
Andy
I was asked to re-edit a trailer for someone a few years ago and they didn't supply any of the audio from the film or any of their cleared music until just two days before final deadline. I remember asking them for all their sound right at the start and them being totally confused as to why I might need it. They'd planned on just adding music themselves to the edited footage once I'd finished.
I agree with Andy, the music is hugely important, name great movies in which the sond tack sucks? I always aim to find the right tune first to set the tome and then work from there, with that in the back of my mind.
Maybe audio gets left til last because filmmakers don't tend to have the skill to create music/ good audio themselves and have to hire in others to assist. Given budgets are always pretty small these days maybe everyone is just loth to spend their money - but its prob a false economy. In the end if the audio/ music sucks its prob not going to reflect well on the film.
In saying all that, the four people working on the pitches for the GFF2010 trailer are probably all in need of audio/ music assistance for super cheap so if anyone knows of any Glasgow based soundcreators of magic then give one of us a shout.
Allistair Burt, Lucy Elliott, Patrick MacDonald and Kim Stewart.
Edited by Alburt, 10 months ago
A film is an audio/visu
I once worked as a Sound Assistant for TV and on one occassion,
A topic close to my heart. Having worked as a sound designer following Uni i realised that sound has a long way to go before it is considered equal to the visual elements of a film. This is despite the fact that all literature on the subject suggests that the two are of equal importance.
The same feeling is true in how sound is treated in other disciplines. Take interior design - massive budgets are spent in making business spaces look and feel great but very little on making it sound great: sound is not even considered as part of the 'design' rather an unwanted afterthought - muzak or 'background'. Similar to film music literature, studies show that music used in public spaces is far from 'background'.
I set up Open Ear to try to change perception of the importance of music in public spaces. www.openearmusic.com / and write a blog on the subject - http://twoopenears.blogspot.com
Ah, interestin
I'm a bit late on the uptake here, but I can't agree more on the subject. I'm a sound engineer myself,and sometimes when recording bands or working at gigs, I find it odd that some musicians don't understand certain fundamental lessons in sound production. For instance the one I hate most is when I'm recording and the musician moves the microphone, sometimes without noticing, sometimes on purpose. The microphone is put in that position for a reason! If you move it to another position the difference in the sound it picks up can change significantly.
I'm also at Abertay uni in Dundee. Don't get me wrong the course is great, but the attention paid towards games students, animation, film, etc is huge! Audio is a level below the other arts here. This year (my last year), we've been all grouped together for some classes, and for the majority of these classes we have to translate the lesson behind the lecture to make it fit what we are studying.
Anyway, sorry for the rant.
I've been doing a bit of sound design since I finished my ma in animation and sound design in Norwich a couple of years ago, working on a few adverts, and it is always given far too little thought and left far too late in the production
When it comes to films though, the sound design can really enhance the story and should at least be thought about at the script writing stage, I reckon. Sound design and film should have an equal emphasis on more film / animation courses too - I think the course I did at NUCA was the only one of it's kind at the time...
Edited by Retchy, 8 months ago
I make music for films and theatre and other stuff. Generally more 'music' than 'sound design' though sometimes they're pretty similar.
Much of what you say is true - and there are loads of reasons why (some of them practical like budget, time etc) but it is an area that film-makers often take short-cuts on. Several times i've been asked for some piano music thats 'not too happy, not too sad'. What they're really wanting is something to fill the silence. So in fact i often think a) that there's too much music in film/TV, and b) that most of it is just inoffensive filler, so we don't get distracted by the silence.
We shouldn't paint all film-makers with the same brush though, and i've worked with people who absolutely value music and sound in their films (take a bow Matt Hulse). Didn't Kubrick often cut the film to the music too?
I think there's something about the different practices' 'language' too, and that a bit more collaboration would help everyone. But as a starting point it does help a lot to be involved earlier in the project.
I think the issue of sound being an after thought for artists and designers who focus their energy into the visual so much has to be expected. But it should definately not be ignored.
I studied painting in glasgow and although the course and tutors encouraged us to use of a wide variety of media, sound, to me anyway, was not given enough attention because the skills to talk about it were lacking. The language didnt exist. I produced an installation for my degree show using a recorded audio piece and wall drawings. I can honestly say that my sound work didn't develop to the same extent as my visual work. I think it might have been useful to have more support from individuals that worked with sound themselves. My sound pieces seemed to get in the way, and anyway, they could just be turned down or off. Even galleries have issues with sound. They aren't built to deal with it.
I suppose a solution is more collaboration, working with the right people or at least talking to them. Everything has to work together otherwise, nothing works.
Collaboration is definitely the key. I did the sound design for a film student at eca (Edinburgh College of Art) last year, and we'll hopefully working together again this year. She really wanted to integrate the whole audiovisual style of her work, so it was great for me - we talked about the sound before she started filming. As she was filming abroad, on no money at all, I didn't do the recording myself, but we ran through the kind of kit that she would have, what she was likely to want to record, and all the 'extras' which are so essential for the edit - all the ambient noise of a location, or a couple of minutes in the room where an interview takes place, but with no-one talking, so I'd have sound I could use as a baseline background. And she delivered great sound recordings as a result.
We then met up and went through the sound edit together at several stages in post production. We talked through a lot of the sound choices, and made sure we both agreed with each decision as we went through it all. It worked really well, and that's how we'll do it again next time.
I'll also be working with a visual artist soon, where we'll exchange sound and graphic ideas to create a final piece. We have worked together in the past, so we know how to get the most out of each other's work. But of course, the first time you work with anyone always sets the pattern for how you work together from then on - so it's really important to set up that collaborative way of working from the start.
It would be interesting to get the directorial view on this - any film-makers out there who haven't worried about sound that much in the past? Is it something where a longer discussion with a sound designer / recordist / editor right at the start of it all would be of any help?
Cheers,
Andy
just like the bowie song..
great topic! as a filmaker and sound designer i am very sensitive to this issue as i place importance on both very carefully!... recently i was involved in a great collaboration with another visual artist to create an animated work which would hopefully create an immersive experience using sound and vision closely together... i find it so frustrating to see great animation with very ittle thought put into the sound... after the project ended we actualy got selected for the Braunschweig international film festival, specifically the LEO award which is a really special award for the use of sound and vision together.. i was really surprised about this award... i dont know of many like it to be honest.. saw some great films there.. Highly reccomended to sound and visual sensitive filmakers!!
anyway i agree with a few comments on here already that say it all depends on who your working or collaborating with.. and how they feel about the project.. what is the aim etc... interesting stuff..
Braunschweig film festival
http://www.filmfest-braunschweig.de/en/news/news/
The film i was involved with if anyone was interested
http://www.vimeo.com/7400034
cheers!
sam
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